Artificial Intelligence - UNIT - 1 Topic - 8 : Problem Solving Agents
PROBLEM
SOLVING AGENTS
Part A: Introduction to Problem Solving
Agents
1. Introduction
In Artificial Intelligence, many tasks can be thought
of as problems that need to be solved — such as finding a path, playing
a game, or completing a task.
A problem-solving agent is a type of intelligent agent that finds a
solution through search and decision-making techniques.
2. What is a Problem-Solving Agent?
A Problem Solving Agent is an intelligent agent
that formulates a problem, searches for a solution, and acts to reach the goal.
It doesn’t just react. Instead, it thinks ahead,
evaluates options, and chooses the best possible path to solve a
specific problem.
3. Steps of a Problem-Solving Agent
A problem-solving agent follows these steps:
Step |
Description |
1. Goal Formulation |
Decide what goal or objective needs to be achieved. |
2. Problem Formulation |
Define the problem clearly (initial state, actions,
goal). |
3. Search |
Explore different possible paths or solutions using
algorithms. |
4. Solution Execution |
Follow the selected path and reach the goal. |
4. Example: Maze Navigation
Let’s say an agent needs to find its way out of a
maze.
- Goal:
Reach the exit.
- Initial
State: Start position in maze.
- Actions:
Move forward, left, or right.
- Search:
Try paths to find the best route.
- Solution:
Sequence of moves that leads to exit.
Part B: Components of a Problem
To solve a problem, the agent needs a well-defined
problem which includes:
Component |
Description |
Initial State |
Where the agent starts (e.g., current city in a
map). |
Actions |
Legal moves that the agent can take (e.g., move
left, right, drive, etc.). |
Transition Model |
Description of what each action does (e.g., result
of moving from one city to another). |
Goal Test |
How to check if the goal is reached. |
Path Cost |
A numeric cost of each step taken (used to find
optimal solutions). |
Part C: Types of Problem-Solving Agents
1. Simple Problem-Solving Agent
- Has
complete knowledge of the environment.
- Solves
problems before acting.
- Used
in static environments.
Example: Map navigation
using Google Maps.
2.
Online Problem-Solving Agent
- Doesn’t
know the environment fully in advance.
- Learns
and explores as it moves.
- Used
in dynamic or unknown environments.
Example: Robot vacuum
exploring a new house.
Part D: Problem Types
1. Single-State Problems
- The
environment is fully known.
- Only
one possibility at each step.
Example: Route planning
from city A to city B.
2. Multiple-State Problems
- The
agent must track all possible situations.
- Used
when the environment is partially observable.
Example: Navigating a dark
room without light.
3. Contingency Problems
- Outcomes
may be uncertain.
- The
agent must plan for different cases.
Example: Planning a picnic
with uncertain weather.
4. Exploration Problems
- Agent
does not know the state space.
- Learns
and discovers as it explores.
Example: Mars rover
exploring unknown land.
Summary
- A
problem-solving agent chooses actions by thinking ahead and
searching for the best path to reach a goal.
- It
works in four steps: Goal Formulation → Problem Formulation →
Search → Solution.
- The
problem must be clearly defined with initial state, actions, goal test,
and path cost.
- These
agents are ideal for applications like game playing, pathfinding,
robotic movement, and planning.
In short, a problem-solving agent is a think-before-you-act
type of agent
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